## Maya Shader Library

### Welcome to the Maya Shader Library.

This Shader Library is a collection of over 60 Maya files, each containing
shading networks, that you can assign to the objects in your scene to get the
look of natural and artificial materials.

- License & Copyright
- Gallery of Shaders

Installation:

For instructions on how to install the Library on your specific platform, please refer
to the Installing Maya booklet or the main readme file on the Maya Installation CD.

Directions:

1. You can preview the shaders directly in Hypershade via the Shader Library disk tab
   Simply drag and drop the shader from the Shader Library Tab into Hypershade and
   assign to your geometry.
   - OR -
2. You can load the .ma files into Maya using File->Import in Hypershade.

NOTE:

- Pease refer to the Using Rendering Guide in the online documentation
  for information about the Shader Library.
- These shaders and textures work relative to each other. If you move shaders or images
  to different directories you may need to reassign the paths of the source images.

Credits